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Showing results 1 to 12 of 12

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In this fun activity about spiders, learners build and design a spider from cardstock, straw, string, and pipe cleaners.

1 cent - $1 per student Ages 4 - 6 10 to 30 minutes
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In this tabletop activity (on pages 32-40), learners make Möbius strips -- 3D surfaces with only one side.

1 cent - $1 per student Ages 4 - adult 10 to 30 minutes
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In this math activity, learners play a probability game and try to be the first to get to the end of the game board path .This activity guide contains a material list, black line masters for the game

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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In this activity about problem-solving, learners build a house for the Three Little Pigs using twenty straws and two index cards.

$1 - $5 per student Ages 8 - 11 10 to 30 minutes
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In this activity, young learners use their sense of touch rather than sight to identify a mystery object in a bag. Learners take turns acting as "peekers" and "sensers" throughout the game.

$1 - $5 per group Ages 4 - 6 10 to 30 minutes
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In this activity, learners explore geometry and spatial relationships as they figure out how to arrange tables for a party.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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In this Cyberchase activity, learners use the numbers one through six to solve a puzzle.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this activity learners will build roller coasters and test them using small balls or marbles.

$5 - $10 per group Ages 4 - adult 10 to 30 minutes
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This activity (on pages 21-32 of PDF) has learners act out several classic brain teasers.

1 cent - $1 per student Ages 8 - 14 10 to 30 minutes
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In this activity, learners will use their chosen material to build the tallest tower possible in under three minutes. This activity uses problem solving and fine motor skills to challenge learners.

$1 - $5 per student Ages 4 - 8 10 to 30 minutes
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In this math activity, learners create a magic turtle where all the rows, columns and diagonals add up to fifteen.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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In this design challenge activity, learners explore the concept of biomimicry by using a natural organism's special features to design a new human object.

free Ages 8 - adult 10 to 30 minutes