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In this activity, learners explore how the hull shape impacts a ship's performance and stability. Learners design, build, and test their own hull design, predict the performance of the various shapes developed, and present their findings to the group.
Safety note: Supervision may be required for safety purposes, since learners are using knives. Alternatively, educators may serve as the manufacturing facility and complete the cutting to each team's specifications.
Safety note: Supervision may be required for safety purposes, since learners are using knives. Alternatively, educators may serve as the manufacturing facility and complete the cutting to each team's specifications.
- 10 to 30 minutes
- 2 to 4 hours
- $10 - $20 per group of students
- Ages 11 - 18
- Activity, Experiment/Lab Activity, Lesson/Lesson Plan
- English
Quick Guide
Materials List (per group of students)
- Student Resource Sheets
- Student Worksheets
- Long waterproof container such as a planter, or gutter section with end pieces attached
- Push-pull meter or materials to build a propulsion system (rubber band, measuring tape, cardboard, fasteners)
- Measuring tape to determine how far a boat travels
- Equal sized blocks of hard Styrofoam
- Cutting tools (plastic or other knives)
- Duct or other tape to eliminate water absorption (optional)
- Toothpicks (optional)
- Paper (optional)
- Foil (optional)
- Other decorations (optional)
Subjects
-
Engineering and Technology
-
Engineering
- Mechanical Engineering
- Transportation Engineering
-
Technology
- Transportation
-
Engineering
-
Mathematics
-
Data Analysis and Probability
- Data Analysis
- Data Collection
-
Data Analysis and Probability
-
Physical Sciences
-
Motion and Forces
- Momentum and Velocity
-
Structure and Properties of Matter
- Mass and Weight
- Volume and Density
-
Motion and Forces
-
The Nature of Science
-
The Scientific Process
- Conducting Investigations
- Gathering Data
- Formulating Explanations
- Communicating Results
-
The Scientific Process
-
The Nature of Technology
-
The Design Process
- Research and Development
- Invention and Innovation
- Problem Solving
- Troubleshooting and Maintenance
-
The Design Process
Informal Categories
- Model Building
- Transportation
Audience
To use this activity, learners need to:
- see
- read
- touch
Learning styles supported:
- Involves teamwork and communication skills
- Involves hands-on or lab activities
Other
Components that are part of this resource:
Includes alignment to state and/or national standards:
This resource is part of:
Access Rights:
- Free access
By:
Rights:
- All rights reserved, IEEE,