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Showing results 1 to 10 of 10

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In this activity, learners build small animated toys that move.

$1 - $5 per student Ages 6 - 14 30 to 45 minutes
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In this activity, learners build a mini crank machine to make a bird "fly." This engineering activity introduces learners to automata, rotational motion, cranks and cams.

$1 - $5 per student Ages 6 - 11 1 to 2 hours
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In this activity, learners construct a projector out of cardboard to view their favorite images (such as storybook illustrations) on the wall.

$10 - $20 per student Ages 8 - 14 1 to 2 hours
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In this activity, learners build a figure that moves and "comes to life" when they pull its string.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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In this activity, learners construct a device that projects images onto a surface, so they can trace landscapes and other sights.

$10 - $20 per student Ages 8 - 14 1 to 2 hours
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In this activity, learners build a seesaw powered by magnets.

$1 - $5 per student Ages 6 - 14 30 to 45 minutes
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In this activity, learners build a carousel toy that spins when pushed down.

$5 - $10 per student Ages 8 - 18 45 to 60 minutes
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In this activity, learners build cars using syringes and water-powered hydraulics. Learners construct the car frame out of cardboard and set up a hydraulic system to raise and lower the car.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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In this activity, learners build a machine made of craft sticks to multiply the levering motion of their hands and create a device that bends and extends.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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In this activity, learners make homemade journals featuring seashell rubbings. First, learners transfer the texture of a seashell onto a piece of paper using a crayon.

$1 - $5 per student Ages 6 - 11 30 to 45 minutes