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Pop Can "Hero Engine"
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In this activity, learners build water-propelled engines from soft drink cans.

Pipeline Challenge
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In this activity, learners explore how engineers develop pipeline systems to transport oil, water, gas, and other materials over very long distances.

Oil Spill Solutions
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In this activity, learners explore how environmental engineers might approach solving the problem of an oil spill.

Sticky Engineering Challenge
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In this activity, learners explore how engineers work in a team to solve problems.

Toxic Popcorn Design Challenge
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In this activity, learners explore the engineering design process (EDP)—the process engineers use to solve design challenges.

Sky Diver
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Students design and build their own parachutes in this hands-on engineering project.

Tall Tower Challenge
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In this activity, learners explore the design of tall structures such as skyscrapers and telecommunication towers.
MarsBound!: Mission to the Red Planet
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MarsBound! is an engineering simulation activity in which learners use realistic techniques to plan a mission to Mars.

Tennis Anyone?
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In this activity, learners explore sports engineering and advanced materials development.

Clipper Creations
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In this activity, learners create a working model of a nail clipper. This activity helps learners learn the basic principles of simple machines, engineering design and model building.

Low-Tech Water Filter for High-Impact Clean
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In this activity, learners consider the water features they might enjoy at a community park--a pond, brook, water playground (or "sprayground"), or pool--and what happens to the water over time.

Four Corners
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In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.

Puppet Power
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In this mechanical engineering activity, learners design shadow puppets with moving parts and use them to tell stories.

Levers at Play
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In this activity, learners consider how a simple machine, a lever, turns a small push or pull (a small force) into a larger--or stronger--push or pull (a larger force).

Design a Park
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In this activity, learners are invited to imagine the park of their dreams!

Infrared Investigations
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In this activity, learners explore how infrared technology is used by engineers to create equipment and systems for a variety of industries.

Tinkering with Tops
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In this activity, learners explore the history, design and motion of spinning tops. Learners work in teams of "engineers" to design and build their own tops out of everyday items.

Statue Display Tower
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In this activity, learners design, build, test and redesign a display tower that will meet a specific set of criteria and constraints.

Mating Game
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In this game (on pages 14-21), learners explore how each human being inherits genetic traits such as eye color.
Happy City
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Make a model city happier with LEDs, circuits, motors, and batteries! Groups can think, discuss, design, and build what would make a community happy. Kids can work as part of a team or on their own.