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Learners build a simple electromagnet, then use this electromagnet to transform a yogurt container into a working speaker. They can connect their speaker to a radio and listen as it transmits sound.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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This lesson focuses on graphene and its electrical properties and applications.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners apply Ohm’s Law to construct voltage divider circuits. Learners discover how to read resistor codes and calculate resistor values.

Over $20 per group Ages 14 - 18 2 to 4 hours
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Learners create an electrical-circuit maze out of wire, then try to pass a paperclip through the maze without touching the wire.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this activity, learners explore an everyday situation, where either of two or more buttons can ring a buzzer.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
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In this engineering design challenge, learners make a bubble maze that allows bubbles to move through a series of “on” and “off” switches.

$5 - $10 per group Ages 4 - 18 1 to 2 hours
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In this activity, learners explore electronic communication, the Morse Code system, and advances all the way through text messaging. Learners build a simple circuit, send messages to one another.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners build a mini dancing robot. This engineering activity introduces learners to electricity, circuits, switches, conductivity, and motors.

$5 - $10 per student Ages 6 - 14 45 to 60 minutes
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In this activity, learners incorporate a simple switch into a battery/bulb circuit. Learners will use their knowledge of circuits to design and make their own switches using common materials.

$10 - $20 per group Ages 8 - 11 45 to 60 minutes
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In this activity, learners explore how a flashlight works, showing the electric circuit and switch functions of this everyday household item.

$5 - $10 per group Ages 8 - 11 1 to 2 hours
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In this activity, learners build a bird that flies in place with help from a motor, wire, and some straws.

$5 - $10 per student Ages 6 - 14 30 to 45 minutes
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In this activity, learners simulate the process of DNA fingerprinting by using electricity to separate colored dyes.

Over $20 per group Ages 11 - 18 1 to 2 hours