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In this activity, learners build water-propelled engines from soft drink cans.

$1 - $5 per group Ages 4 - 14 30 to 45 minutes
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In this activity, learners explore how engineers develop pipeline systems to transport oil, water, gas, and other materials over very long distances.

$10 - $20 per group Ages 8 - 18 2 to 4 hours
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In this activity, learners explore how environmental engineers might approach solving the problem of an oil spill.

Over $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore how engineers work in a team to solve problems.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore how wind tunnels provide feedback to engineers about the performance and durability of products such as planes, cars, and buildings.

$10 - $20 per group Ages 11 - 18 1 to 2 hours
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Learners design their own experiment to explore the permeability of different materials such as soil, sand, gravel, and marbles.

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners explore the engineering design process (EDP)—the process engineers use to solve design challenges.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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MarsBound! is an engineering simulation activity in which learners use realistic techniques to plan a mission to Mars.

free Ages 8 - 18 2 to 4 hours
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Learners participate in a variety of activities modeling different disabilities.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners explore sports engineering and advanced materials development.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners create a working model of a nail clipper. This activity helps learners learn the basic principles of simple machines, engineering design and model building.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners create a "Jam Jar Jet" based on Francois Reynst's discovery of a pulsejet engine, which uses one opening for both air intake and exhaust.

$10 - $20 per student Ages 14 - adult 2 to 4 hours
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In this activity, learners consider the water features they might enjoy at a community park--a pond, brook, water playground (or "sprayground"), or pool--and what happens to the water over time.

Over $20 per group Ages 4 - 14 10 to 30 minutes
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In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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In this activity, learners explore how infrared technology is used by engineers to create equipment and systems for a variety of industries.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore the history, design and motion of spinning tops. Learners work in teams of "engineers" to design and build their own tops out of everyday items.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this game (on pages 14-21), learners explore how each human being inherits genetic traits such as eye color.

$1 - $5 per group Ages 8 - 14 30 to 45 minutes
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Make a model city happier with LEDs, circuits, motors, and batteries! Groups can think, discuss, design, and build what would make a community happy. Kids can work as part of a team or on their own.

$1 - $5 per student Ages 8 - adult 30 to 45 minutes
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Build and test a scale model of a rainforest canopy walkway.

$1 - $5 per student Ages 6 - 14 10 to 30 minutes
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In this activity, learners review the history of gumball machines and explore potential and kinetic energy, while working in teams to build a gumball slide.

Over $20 per group Ages 8 - 18 2 to 4 hours