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Four-Sock Drawers
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These puzzles use four colors of socks in a drawer to get learners thinking algebraically.

Blink
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In this self-measuring activity, learners observe and record how many times a minute they blink, take a breath, and chew, as well as how many times a minute their heart beats.

Marshmallow Models
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No glue is needed for learners of any age to become marshmallow architects or engineers.