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Hopper Circus
Source Institutions
In this outdoor activity and/or field trip, learners investigate the behavior of hopping animals.

Clam Hooping
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In this two-part outdoor activity, learners conduct a population census of squirting clams on a beach or mudflat, and investigate the clams' natural history.

Acorns
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In this outdoor game, learners play the roles of gray or red squirrels gathering and storing a supply of food in "fall" and recovering enough of them to survive the "winter." Learners carry bags repre

Seas in Motion
Source Institutions
In this outdoor, beach activity, learners use tennis balls, water balloons and other simple devices to investigate the movement of waves and currents off a sandy beach.

Tree Tally
Source Institutions
In this outdoor activity and fun race, learners first find the most common type of tree in a forest site.

Beach Zonation
Source Institutions
In this outdoor, ocean-side activity, learners investigate the distribution of organisms in the upper region of the intertidal zone.

Salt Water Revival
Source Institutions
In this outdoor activity, learners visit the intertidal zone of a rocky coastal site well populated with marine organisms.

Population Game
Source Institutions
In this outdoor game, learners simulate a herd of deer trying to survive in an area called the "home range." Learners explore the concept of "carrying capacity"—what size population of an organism can

Cactus Wheel
Source Institutions
In this outdoor activity/field trip, learners explore the concept of population density.

Gaming in the Outdoors
Source Institutions
In this set of outdoor games, learners increase their awareness of the outdoor environment by going on a scavenger hunt and an out-of-place hunt.

Terrestrial Hi-Lo Hunt
Source Institutions
In this outdoor activity, learners search for the warmest and coolest, windiest and calmest, wettest and driest, and brightest and darkest spots in an area.

Sensory Hi-Lo Hunt
Source Institutions
In this outdoor activity, learners use only their senses to to find the extremes of several environmental variables or physical factors: wind, temperature, light, slope and moisture.

Beachcombing
Source Institutions
In this outdoor activity, learners become beachcombers as they walk on a sandy beach in search of evidence of life.

Super Soil
Source Institutions
In this outdoor activity, learners make their own organic-rich soil. Depending on where this activity is done, learners will probably discover that their local soil is low in organic matter.

Food Grab
Source Institutions
In this outdoor activity, learners design devices that will catch prey or gather plants.

Hopper Herding
Source Institutions
In this outdoor activity and game, learners roundup a "herd" of hopping insects and find out how many different kinds or species are in their herd.

Scram or Freeze
Source Institutions
In this outdoor activity and animal-role-play game, learners discover and uncover the hidden world of "cryptozoa"—organisms such as spiders, salamanders and slugs that live under objects, like rocks a

Great Steamboat Race
Source Institutions
In this outdoor activity, learners race small boats, made of cork, balsa wood, popsicle sticks etc., to investigate the rate and direction of currents in a stream or creek.

Shake It!
Source Institutions
In this outdoor activity that can be combined with a hike, learners try to match a "mystery community" by shaking animals out of different trees and shrubs.

Damsels and Dragons
Source Institutions
In this outdoor activity/field trip, learners conduct experiments to explore where dragonflies and damselflies perch or rest, and how the flies change behavior in reaction to other flies or fly decoys