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Soapy Boat
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Learners discover that soap can be used to power a boat. Learners make a simple, flat boat model, put it in water, and then add a drop of detergent at the back of the boat.

Solar Water Heater
Learners work in teams to design and build solar water heating devices that mimic those used in residences to capture energy in the form of solar radiation and convert it to thermal energy.

Water Cycle in a Bag
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In this activity, learners will explore the water cycle by creating a small atmosphere.

Water Clean-up
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This is an activity (located on page 3 of the PDF under Water Clean-up Activity) about the use of reduction agents to decontaminate ground water.

Submersibles and Marshmallows
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In this activity, learners discover the difficulty of ocean exploration by human beings as they investigate water pressure.

Design a Submarine
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Learners act as engineers and design mini submarines that move in the water like real submarines.

Watercraft
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In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.

Make Your Own Deep-Sea Vent
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In this activity, learners make a model of the hot water of a deep sea vent in the cold water of the ocean to learn about one of the ocean's most amazing and bizarre underwater habitats.

Thirsty Candle
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In this activity, learners will explore the dynamics of air pressure by using a candle, a cup, and a dish of water.
Up, Up and Away with Bottles
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In this activity, learners make water rockets to explore Newton's Third Law of Motion. Learners make the rockets out of plastic bottles and use a bicycle pump to pump them with air.
Finding the Right Crater
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This quick demonstration (on page 11 of PDF) allows learners to understand why scientists think water ice could remain frozen in always-dark craters at the poles of the Moon.

Draggin' Boats
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Learners design, build, and test models of "dragon boats" made from up to three milk cartons.

Marshmallow Models
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No glue is needed for learners of any age to become marshmallow architects or engineers.

Catch a Wave: How Waves are Formed
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In this three-part activity, learners explore how waves are formed and why some waves are bigger than others. First, learners observe waves of water in a pan generated by an electric fan.

Pop Rockets
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In this activity, learners make film canister rocket ships. A fin pattern is glued onto the outside of the canister, and fuel (water and half an antacid tablet) is mixed inside the canister.

Human Impact on Estuaries: A Terrible Spill in Grand Bay
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In this activity, learners make a model of a pollution spill that occurred at Bangs Lake in Mississippi and measure water quality parameters in their model.
Build A Hydrometer
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In this activity, learners will explore how a hydrometer works by building a working model and conducting experiments.
Investigating Convection
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This experiment is designed to illustrate how fluids, including water, have the ability to flow.

Sand Castle Saturation
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In this activity about saturation (page 1 of PDF under SciGirls Activity: Sand Dunes), learners will build a series of sand castle towers using a 16 oz cup.

Atoms and Matter (3-6)
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In this activity, learners build models of atoms and molecules, then consider their role in different phases of matter, density, and mixtures and solutions.