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Showing results 1 to 9 of 9

Walk On Water Bugs
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In this activity (on pages 29-35), learners examine water pollution and filtration.

Watercraft
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In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.

Inner Space
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In this activity, learners discover that there is space between molecules even in a cup "full" of water. They first fill a cup with marbles, and then add sand to fill the gaps between the marbles.

Pop Rockets
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In this activity, learners make film canister rocket ships. A fin pattern is glued onto the outside of the canister, and fuel (water and half an antacid tablet) is mixed inside the canister.

Drain Game
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In this activity (on pages 36-39), learners make a model of a watershed out of paper, then run water down the mountain to simulate how rainfall and pollution affect watersheds.

Deep Sea Diver
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In this ocean engineering activity, learners explore buoyancy and water displacement. Then, learners design models of deep sea divers that are neutrally buoyant.

Float My Boat
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In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?

Exploring Earth: Land Cover
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This activity models some of the ways natural processes, such as erosion and sediment pollution, affect Earth’s landscape.

Disappearing Statues
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In this activity (on page 8), learners model how marble statues and buildings are affected by acid rain.