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In this engineering activity, learners explore simple machines and then build cardboard automata using cams.

$5 - $10 per group Ages 8 - 14 2 to 4 hours
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In this three-part math activity, learners explore shapes. In part one, learners identify, describe, and classify two-dimensional shapes.

$5 - $10 per group Ages 6 - 8 2 to 4 hours
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Learners determine the surface area and volume of two identical boxes, and then figure out the dimensions of a cubical box with the same volume.

1 cent - $1 per student Ages 11 - 14 2 to 4 hours
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In this environmental engineering activity, learners build windmills using everyday items. The first challenge is to build windmills that spin when placed in front of a fan.

$10 - $20 per group Ages 8 - 14 2 to 4 hours