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This activity (on pages 35-43) lets learners analyze a "herd of elk" to detect the spread of a bacterial disease called brucellosis.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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This activity (on pages 16-23) lets learners measure each other's vital signs—the signs that help doctors understand what's going on in a patient body.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners explore how to stay fit the fun way. Learners participate in three physical activities.

free Ages 8 - 14 45 to 60 minutes
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In this physical sciences activity, learners explore insulation. Leaners investigate how insulation can be used to slow down the conduction of heat from one side of a wall to the other.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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In this activity on page 10 of the PDF, learners detect the amount of energy that can flow through a sodium chloride electrolyte solution with a light sensor.

$5 - $10 per student Ages 8 - 14 45 to 60 minutes
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This activity guide features three related explorations to help learners ages 3-6 investigate shadows via the following science concepts: A shadow is made when an object blocks the light; you can chan

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
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In this ocean engineering activity, learners explore buoyancy and water displacement. Then, learners design models of deep sea divers that are neutrally buoyant.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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This event guide features three related explorations in which learners investigate the following science concepts: how you design and build a structure helps determine how strong it will be; different

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
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In this playful, goopy activity, learners mix two liquids to create a solid (that sometimes acts like a liquid ), using basic household materials such as borax and glue.

$1 - $5 per student Ages 6 - 11 45 to 60 minutes
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During this interactive "survival" game, students learn about the importance of camouflage and how it helps animals to blend into their surroundings, as either predator or prey.

$1 - $5 per group Ages 6 - 11 45 to 60 minutes
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In this activity, learners mix milk, vinegar, baking soda, and water to create sticky glue. Use this activity to explain how engineers develop and evaluate new materials and products.

$1 - $5 per student Ages 6 - 11 45 to 60 minutes
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In this activity (on pages 26-33), learners play parasitologists, solving several "mysteries" about people who got sick from various parasites. In teams of four, each member solves one mystery.

1 cent - $1 per student Ages 8 - 14 45 to 60 minutes
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In this design challenge activity, learners invent a pinball-like game where a kick stick hits a ping pong ball into a target that buzzes.

$10 - $20 per student Ages 8 - 14 45 to 60 minutes
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Have you noticed the plastic rings that are used to hold six-packs of soda? Those rings are great for carrying cans, but they're real trouble when they become trash that animals can get tangled in.

$1 - $5 Ages 8 - 14 45 to 60 minutes
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In this hands-on activity, learners determine the types of chemical reactions achieved when combining different household products.

$5 - $10 per group Ages 6 - 11 45 to 60 minutes
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In this physical sciences activity, learners use science to solve a "crime." Learners collect trace evidence (glitter) and explore its characteristics, such as color, size, shape, and light reflection

$10 - $20 per group Ages 8 - 14 45 to 60 minutes
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Make your own "Dance Dance Revolution" dance pad! In this design challenge activity, learners work in teams to build a dance pad that lets you use your feet to sound a buzzer or flash a light.

$10 - $20 per group Ages 8 - 14 45 to 60 minutes
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Students design and build their own parachutes in this hands-on engineering project.

$1 - $5 per group Ages 6 - 11 45 to 60 minutes
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In this activity, learners conduct scientific research on multitasking. Learners determine if multitasking with media while doing homework affects their ability to successfully complete the homework.

free Ages 8 - 14 45 to 60 minutes
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In this water activity, learners build boats that float and sink. First, learners listen to the book, "Who Sank the Boat" and practice making predictions throughout the story.

$5 - $10 per group Ages 4 - 6 45 to 60 minutes