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Straining Out the Dirt
Learners take on the role of environmental engineers as they design water filters.
Why Doesn’t the Ocean Freeze?
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In this activity, learners explore how salt water freezes in comparison to fresh water.
Desert Water Keepers
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In this outdoor, sunny day activity, learners experiment with paper leaf models to discover how some desert plants conserve water.
Water Underground
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Many people get water from a source deep underground, called groundwater.
Spill Spread
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In this simulation, learners explore how ocean currents spread all kinds of pollution—including oil spills, sewage, pesticides and factory waste—far beyond where the pollution originates.
Make a "Mummy"
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The Ancient Egyptians used a naturally-occurring salt from the banks of the Nile River, called natron, to mummify their dead.
Exploring Earth: Land Cover
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This activity models some of the ways natural processes, such as erosion and sediment pollution, affect Earth’s landscape.
Bridge the Gap
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Learners work in groups to construct bridges using stale marshmallows and toothpicks.
Draggin' Boats
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Learners design, build, and test models of "dragon boats" made from up to three milk cartons.
Wetland Filter Model
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In this quick activity (located on page 2 of the PDF under GPS Wetlands Activity), learners will model how wetlands act as natural filters for the environment.
Watercraft
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In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.
Design a Submarine
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Learners act as engineers and design mini submarines that move in the water like real submarines.
Soapy Boat
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Learners discover that soap can be used to power a boat. Learners make a simple, flat boat model, put it in water, and then add a drop of detergent at the back of the boat.
Floodplain Modeling
In this design-based lesson, learners study flood dynamics as they modify a riverbed with blockages or levees to simulate real-world scenarios.
Make Your Own Deep-Sea Vent
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In this activity, learners make a model of the hot water of a deep sea vent in the cold water of the ocean to learn about one of the ocean's most amazing and bizarre underwater habitats.
Marshmallow Models
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No glue is needed for learners of any age to become marshmallow architects or engineers.
Hold It
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In this outdoor activity/field trip, learners investigate the special shapes, holding structures and holding behaviors that real organisms use in streams, rivers, creeks or coast intertidal zones to a
Walk On Water Bugs
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In this activity (on pages 29-35), learners examine water pollution and filtration.
Investigating Convection
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This experiment is designed to illustrate how fluids, including water, have the ability to flow.
Pop Can "Hero Engine"
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In this activity, learners build water-propelled engines from soft drink cans.