Search Results


Showing results 1 to 12 of 12

Add to list Details
In this activity, learners examine fingerprints. Learners leave a hidden print on a surface and then make their own print detecting powder from graphite (found in pencils).

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
Add to list Details
Learners are given mysterious white powders and have to determine their identity with chemical tests.

$1 - $5 per group Ages 11 - adult 10 to 30 minutes
Add to list Details
Learners mix a solution containing luminol and copper with a fake blood solution. A chemical reaction between the luminol solution and fake blood (hydrogen peroxide) show learners a blue glow.

$1 - $5 per group Ages 11 - adult 5 to 10 minutes
Source Institutions
Add to list Details
This activity (on page 2 of the PDF under SciGirls Activity: Forensics) is a full inquiry investigation into how hairs from a crime scene are matched to suspects.

Over $20 per group Ages 8 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this physical sciences activity, learners use science to solve a "crime." Learners collect trace evidence (glitter) and explore its characteristics, such as color, size, shape, and light reflection

$10 - $20 per group Ages 8 - 14 45 to 60 minutes
Add to list Details
In this experiment, learners will conduct chemical and physical tests to identify mystery substances.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
Add to list Details
In this engineering design activity, learners will design, test, and build a “haunting machine” to solve a Sherlockian mystery.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
Add to list Details
In this math-based activity, learners will experiment to find how height and angle affect spatter and then use this knowledge to solve a crime.

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
Add to list Details
Learners write an invisible message using lemon juice on a piece of paper. They then develop the message by soaking the paper in a dilute iodine solution.

$1 - $5 per student Ages 6 - 14 10 to 30 minutes
Add to list Details
Learners use scientific processes to solve a crime. As they get clues, learners must create a hypothesis then adjust that hypothesis as more information is revealed.

1 cent - $1 per group Ages 11 - 18 30 to 45 minutes
Add to list Details
In this activity, learners perform a simulated blood test procedure.

$1 - $5 per group Ages 11 - adult 5 to 10 minutes
Add to list Details
This activity (on pages 15-23) combines interactive role-playing and graphing to introduce learners to the health affects of pollen.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours