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Showing results 1 to 13 of 13

Drain Game
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In this activity (on pages 36-39), learners make a model of a watershed out of paper, then run water down the mountain to simulate how rainfall and pollution affect watersheds.

Deep Sea Diver
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In this ocean engineering activity, learners explore buoyancy and water displacement. Then, learners design models of deep sea divers that are neutrally buoyant.

Vanishing Craters
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In this activity (on pages 12-15), learners make a crater model and test the effects of weather (rain) on its surface.

Thirsty Candle
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In this activity, learners will explore the dynamics of air pressure by using a candle, a cup, and a dish of water.

Paddle Power
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In this design challenge, learners build a boat that paddles itself using a rubber band as its power source.

Kinetic Sculpture
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In this design challenge activity, learners build a tower that’s at least 12 inches high with two or more parts that move (spin, sway, or flap) in the wind.

Sky Glider Challenge
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In this design challenge activity, learners use two helium-filled balloons to build a blimp that can travel in a straight path across the room.

Watercraft
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In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.

High Rise
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In this design challenge activity, learners build a tower that can support a tennis ball at least 18 inches off the ground while withstanding the wind from a fan.

Pop Rockets
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In this activity, learners make film canister rocket ships. A fin pattern is glued onto the outside of the canister, and fuel (water and half an antacid tablet) is mixed inside the canister.

Building with Wonderful Junk
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In this activity (page 4), learners work in groups to plan and build large structures using recyclable materials they have brought from home.

Roller Coasters
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In this design challenge, learners will create their own roller coaster using household objects for the track and a marble or small ball as their cart.

Straw Rockets
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In this activity, learners will create unique rockets. Each rocket will be powered by air as the learner will blow into a straw and watch their rocket fly.