Search Results
Showing results 1 to 15 of 15
Launch It
Add to list DetailsIn this design challenge activity, learners use a balloon and other simple materials to design an air-powered rocket that can hit a distant target.
Roving on the Moon
Add to list DetailsIn this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.
Paddle Power
Source Institutions
In this design challenge, learners build a boat that paddles itself using a rubber band as its power source.
Lego Man Jump
Source Institutions
In this activity, learners are challenged to create a parachute using easily sourced materials in order to transport a LEGO figure safely to the ground.
Zip Line
Source Institutions
In this design challenge activity, learners build a device to carry a Ping-Pong ball from the top of a zip line to the bottom in four seconds (or less!).
Wingin' It
Source Institutions
Learners explore the Bernoulli effect by building an airfoil (airplane wing) and making it fly.
Bridge the Gap
Source Institutions
Learners work in groups to construct bridges using stale marshmallows and toothpicks.
Draggin' Boats
Source Institutions
Learners design, build, and test models of "dragon boats" made from up to three milk cartons.
Watercraft
Source Institutions
In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.
Rubber Band Car
Source Institutions
In this design challenge activity, learners build a car that can travel at least four feet using rubber band power and use the design process to debug problems.
Zipline
Source Institutions
In this design activity, learners create a vehicle that can transport a load, like a favorite toy or as a recycled object, from the top of a zipline to the bottom using only gravity.
Elevator Engineering
Source Institutions
In this activity, learners will use household items to design and build an elevator that will carry 2 passengers to a height of 16 inches...or higher!
Build a Bridge
Source Institutions
In this activity, learners use design thinking to design and build their own bridge out of household materials including adhesives and/or connectors.
Puff Car
Source Institutions
In this activity, learners are challenged to design a wind-powered car using only a handful of household materials.
Motorized Car
Source Institutions
In this design challenge activity, learners build a car that uses a battery-operated motor to "drive" at least ten feet.