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Cartesian Diver
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In this demonstration, learners observe the effects of density and pressure. A "diver" constructed out of a piece of straw and Blu-Tack will bob inside a bottle filled with water.
Submarine: Soda Cup Lander
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In this activity (on page 2), learners create a submarine using a plastic cup. This is a fun way to learn about buoyancy and density.
Deep Sea Diver
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In this ocean engineering activity, learners explore buoyancy and water displacement. Then, learners design models of deep sea divers that are neutrally buoyant.
Exploring the Ocean with Robots
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In this activity, learners are introduced to robotic submarines called gliders. Learners make “gliders” from plastic syringes and compare these to Cartesian bottles and plastic bubbles.
Trash Traits
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In this activity on page 24, learners perform experiments to examine whether or not trash can float, blow around, or wash away.
The Great Plankton Race
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In this activity, learners are challenged to design a planktonic organism that will neither float like a cork nor sink like a stone.
Uplifting Force: Buoyancy & Density
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In this investigation, learners explore the force known as buoyancy by placing various objects into water and observing how they behave (for example, which sink more quickly, which float, how much wat
Dive into Design
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Based of the The Tech Challenge 2015, learners will engage in two mini-design challenges related to seismic engineering.
Submarine: Lift Bag Lander
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In this activity (on page 4), learners create a submarine using a plastic sandwich bag. This is a fun way to learn about buoyancy and how captured gas can cause objects to float.
Simple Submarine
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Using simple, inexpensive items, learners build and test submarine models.
Cartesian Diver
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In this quick activity (page 1 of the PDF under SciGirls Activity: California Fish), learners will build a simple Cartesian Diver in an empty 2-liter bottle.
Ships Ahoy!
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The goal of this activity is to design the fastest sailboat or one that carries the most treasure.
Sky Floater Challenge
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In this design challenge activity, learners make a balloon hover at eye level for five seconds, and then make it move by creating air currents.