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In this outdoor game, learners simulate a herd of deer trying to survive in an area called the "home range." Learners explore the concept of "carrying capacity"—what size population of an organism can

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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In this activity (pages 13-14), learners investigate the properties of smart materials, which are materials that respond to things that happen around them.

$5 - $10 per student Ages 8 - adult 10 to 30 minutes
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In this activity, learners explore the concepts of density and basic chemical reactions as they create a homemade lava lamp effect using water, oil, food coloring, and Alka-Seltzer tablets.

$5 - $10 per student Ages 6 - 14 10 to 30 minutes
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In this activity, learners create a sound visualizer from common materials to help see the vibrations created by sound. Sounds from a tone generator make salt dance on a vibrating balloon membrane.

$5 - $10 per group Ages 6 - 14 10 to 30 minutes
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In this activity, learners explore cooked chicken wings and identify the various parts including: bones (radius, ulna, humerus, shoulder joint, elbow joint), tendons, and cartilage.

$5 - $10 per group Ages 6 - 14 45 to 60 minutes
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In this activity, learners use a compass, powerful magnet, and copper magnet wire to build a special generator known as a dynamo.

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners will make a marionette puppet and put on a show. Learners will explore color, design, fabrication and storytelling through this activity.

$5 - $10 per group Ages 4 - 14 30 to 45 minutes
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In this quick activity (located on page 2 of the PDF under GPS Wetlands Activity), learners will model how wetlands act as natural filters for the environment.

$5 - $10 per group Ages 8 - 14 10 to 30 minutes
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In this activity related to magnetism and electricity, learners observe as two parallel, current-carrying wires exert forces on each other.

$5 - $10 per student Ages 8 - 14 10 to 30 minutes
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This activity (located on page 3 of the PDF under GPS: Glaciers Activity) is a full inquiry investigation about the different causes of glacial melt.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
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Learners experiment with water gel crystals, or sodium polyacrylate crystals, which absorb hundreds of times their weight in water. When in pure water, the water gel crystals cannot be seen.

$5 - $10 per group Ages 11 - 18 45 to 60 minutes
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In this outdoor game, learners role play populations linked in a food chain.

$5 - $10 per group Ages 6 - 14 30 to 45 minutes
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In this activity, learners model, on a human-sized board game, how changes in water temperature may affect fish distributions and, ultimately, fisheries.

$5 - $10 per group Ages 11 - 18 45 to 60 minutes
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Through this nutrition activity (page 5 of the PDF), learners will understand—and probably be surprised by—how big serving sizes of various foods should be.

$5 - $10 per group Ages 4 - 14 10 to 30 minutes
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This activity provides a hands-on experience with a scale model, a relatively high viscosity fluid, and feeding behaviors.

$5 - $10 per group Ages 8 - 18 30 to 45 minutes
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This display shows the dangers of acid rain on buildings and other structures as two concrete bunny rabbits are disintegrated by sulfuric acid. Learners scrape chalk onto the concrete bunnies.

$5 - $10 per student Ages 11 - adult 10 to 30 minutes
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In this chemistry activity, learners transform two ingredients (4% polyvinyl alcohol solution and 4% borax solution) into gooey slime.

$5 - $10 per student Ages 6 - 18 10 to 30 minutes
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In this meteorology activity, learners construct simple devices to measure the direction and speed of wind.

$5 - $10 per student Ages 6 - 18 30 to 45 minutes
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In this activity, learners practice the steps involved in a scientific investigation while learning why ice formations on land (not those on water) will cause a rise in sea level upon melting.

$5 - $10 per group Ages 8 - 14 2 to 4 hours
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In this activity, learners build styrofoam boats powered by twisted rubber bands.

$5 - $10 per student Ages 6 - 18 1 to 2 hours