Search Results
Showing results 361 to 380 of 969

The Awesome Game Race
Source Institutions
In this engineering activity, learners design their own board games.

Gumdrop Chains and Shrinky Necklaces
Source Institutions
In this activity, learners thread gumdrops together to make a model of a polymer.

Harvesting Chemicals from a Battery
Source Institutions
In this activity, learners take apart a used zinc-carbon dry cell battery.

Doghouse Design
Source Institutions
This activity (on page 2 of the PDF under SciGirls Activity: Doghouse Design) is a full inquiry investigation into absorption and reflection of radiant energy.

Getting Your Bearings
Source Institutions
In this activity, learners explore the concept of friction and how ball bearings reduce friction.

Making Sense of Sensors
Source Institutions
In this activity, learners explore sensors and focus specifically on how to measure humidity using a sensor.

Chain Reaction II
Source Institutions
In this hands-on activity, learners use an assortment of (mainly household) items to complete Rube Goldberg-type challenges.
Dive into Design
Source Institutions
Based of the The Tech Challenge 2015, learners will engage in two mini-design challenges related to seismic engineering.

Equatorial Sundial
Source Institutions
In this activity, learners make an equatorial sundial, which is simple to construct and teaches fundamental astronomical concepts. Learners use the provided template and a straw to build the sundial.

Critical Load
Source Institutions
In this activity, learners explore the concepts of structural engineering and how to measure the critical load, or the maximum weight a structure can bear.

Hanford at the Half-Life Radiation Calculator
Source Institutions
This quiz lets you estimate your annual radiation exposure.

Handheld Water Bottle Rocket & Launcher
Source Institutions
In this activity, learners build handheld rockets and launchers out of PVC pipes and plastic bottles. Use this activity to demonstrate acceleration, air pressure, and Newton's Laws of Motion.

Lego Man Jump
Source Institutions
In this activity, learners are challenged to create a parachute using easily sourced materials in order to transport a LEGO figure safely to the ground.

Measuring the Wind
Source Institutions
In this activity, learners explore how anemometers work to record wind speeds and how the equipment has undergone engineering adaptations over time.
Stranded
Source Institutions
What's a more compelling problem to solve than being stranded on a deserted island?

Cook Up a Comet
Source Institutions
In this activity (on page 5 of PDF), learners use dry ice and household materials to make scientifically accurate models of comets.

The Great Balloon Race
Source Institutions
In this online Flash game, learners take to the skies in a hot air balloon and are challenged to beat other balloonists' times to the finish line without crashing.

Treasure Hunt: Finite-State Automata
In this computer science activity about finite-state automaton (on page 45 of the PDF), learners use a map and choose various pathways to find Treasure Island.

Burning Questions About a Candle
Source Institutions
In this activity, learners will observe a deceptively simple process: a burning candle.

Aviary Architect
Source Institutions
In this activity, learners are challenged to design, build and test a birdhouse that will stay cool in the sun.