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Learners are given mysterious white powders and have to determine their identity with chemical tests.

$1 - $5 per group Ages 11 - adult 10 to 30 minutes
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The purpose of this lab activity is to demonstrate (through simulation) how DNA fingerprinting (or DNA profiling) might be used to solve a crime.

Over $20 per group Ages 14 - 18 2 to 4 hours
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Learners mix a solution containing luminol and copper with a fake blood solution. A chemical reaction between the luminol solution and fake blood (hydrogen peroxide) show learners a blue glow.

$1 - $5 per group Ages 11 - adult 5 to 10 minutes
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In this physics crime lab or demonstration, learners pretend they are criminologists and must find the "muzzle velocity" (speed of the bullet as it leaves the gun) of a gun used to commit a crime.

Over $20 per group Ages 14 - 18 1 to 2 hours
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Learners use scientific processes to solve a crime. As they get clues, learners must create a hypothesis then adjust that hypothesis as more information is revealed.

1 cent - $1 per group Ages 11 - 18 30 to 45 minutes
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In this activity, learners perform a simulated blood test procedure.

$1 - $5 per group Ages 11 - adult 5 to 10 minutes