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Cartesian Diver
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In this demonstration, learners observe the effects of density and pressure. A "diver" constructed out of a piece of straw and Blu-Tack will bob inside a bottle filled with water.

Chemical Change
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In this chemistry activity, learners explore the amount of copper in a new penny. Learners use toilet bowl cleaner to hollow out the interior of a penny with zinc inside.

Exploring the Ocean with Robots
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In this activity, learners are introduced to robotic submarines called gliders. Learners make “gliders” from plastic syringes and compare these to Cartesian bottles and plastic bubbles.

The Great Plankton Race
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In this activity, learners are challenged to design a planktonic organism that will neither float like a cork nor sink like a stone.

Test Density with a Supersaturated Solution
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Learners create three solutions with different levels of salinity. They compare the density of these solutions by coloring them and layering them in a clear plastic cup and in a soda bottle.
Dive into Design
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Based of the The Tech Challenge 2015, learners will engage in two mini-design challenges related to seismic engineering.

Plankton Races
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In this two-part activity, learners investigate buoyancy, density and surface area as well as biodiversity and the relationship between the structure and function of organisms.
Ships Ahoy!
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Design a vessel that tests the limits of wind power given a set of off the shelf and recycled materials.

Float Your Boat
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In this physics activity, learners will explore buoyancy.

Sinking Water
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In this experiment, learners float colored ice cubes in hot and cold water.

Condiment Diver
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In this hands-on activity, learners make the world's simplest Cartesian diver, using only a plastic bottle, some water, and a condiment packet.
Simple Submarine
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Using simple, inexpensive items, learners build and test submarine models.

Lager Lamp
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In this demonstration, adult learners create a lava lamp using beer and nuts! Use this pub-themed activity to demonstrate the effects of buoyancy and bubbles.

Ships Ahoy!
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The goal of this activity is to design the fastest sailboat or one that carries the most treasure.