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Generating and Recording Data
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In this math activity, learners use a "function machine" to collect and organize simple data. The function machine in this case is a cardboard box and the input/output data are paper fish.
Pom-Pom Probability
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In this math activity, learners predict how many pom-poms they can toss inside a circle from three feet away. Use this activity to help learners explore probability.
Friction Racing
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In this activity, learners explore the unseen force of friction and how surfaces can slow moving objects at different rates.