Search Results


Showing results 1 to 2 of 2

Source Institutions
Add to list Details
In this outdoor activity and bingo-like game, learners explore why and how seeds spread far from the plants that produce them.

$1 - $5 per group Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, Frankenstein's lab is running out of electricity! Learners use fruit to help Igor find a temporary source of energy to turn on a light.

$1 - $5 per student Ages 8 - 14 10 to 30 minutes