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Learners test their "light-smarts" by playing a game called "Light Quest!" The game board represents an atom and each player represents an electron that has been bumped into the atom's outer unstable

1 cent - $1 per group Ages 8 - 18 30 to 45 minutes
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Coins are everyday objects which tell a lot about the people who use them.

1 cent - $1 per student Ages 6 - 14 10 to 30 minutes
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Learners compare a life-size drawing of a Tyrannosaurus rex head and a full-size Sinornithosaurus body to understand that dinosaurs varied in size.

1 cent - $1 per group Ages 8 - 11 1 to 2 hours
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Learners construct a bracelet containing two strands of beads, which represents a double strand of DNA that codes for a gene. They match beads to the bases in a section of a chimp's DNA code.

1 cent - $1 per student Ages 6 - 18 10 to 30 minutes
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In this activity, learners observe the moon each night for a month and draw their observations in a Moon Watch Log.

1 cent - $1 per student Ages 6 - 14 1 to 4 weeks
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While playing a game, learners discover how the Endangered Species Act works in the United States. Learners move along a game board by answering questions correctly.

1 cent - $1 per student Ages 6 - 14 10 to 30 minutes
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In this activity about camouflage, learners create a model that shows how a flounder is able to blend into a variety of environments.

1 cent - $1 per student Ages 6 - 11 30 to 45 minutes