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Showing results 21 to 31 of 31

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This is a demonstration about how nature inspires nanotechnology. It is easily adapted into a hands-on activity for an individual or groups.

$5 - $10 per group Ages 6 - adult 10 to 30 minutes
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In this activity, learners participate in several full-body interactive games to model the process of self-assembly in nature and nanotechnology.

$1 - $5 per student Ages 4 - adult 10 to 30 minutes
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This activity introduces learners to the structure and properties of carbon nanotubes.

$10 - $20 per group Ages 6 - adult 10 to 30 minutes
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In this activity, learners investigate the properties of graphene and graphite.

Over $20 per group Ages 4 - adult 5 to 10 minutes
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In this activity, learners make self-assembled polymer spheres.

$10 - $20 per group Ages 4 - adult 10 to 30 minutes
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In this activity, learners investigate what happens when you build up static electricity on plastic balls.

$10 - $20 per group Ages 4 - adult 5 to 10 minutes
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In this game, learners explore the different sizes of things in the world. In this Twister-like game, learners must place a hand or foot on a circle of the right scale - macro, micro, or nano.

$10 - $20 per group Ages 4 - adult 10 to 30 minutes
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This simple activity uses paper and scissors to convey two key concepts to learners: the nanoscale is very small and working on the nanoscale requires special tools.

1 cent - $1 per student Ages 6 - adult 10 to 30 minutes
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In this activity/demo, learners examine a synthetic gecko tape with micron sized hairs that mimics the behavior of the gecko foot.

Over $20 per group Ages 6 - adult 10 to 30 minutes
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This lesson focuses on graphene and its electrical properties and applications.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore how engineers have improved roofing designs and materials in order to protect the contents of buildings.

$10 - $20 per group Ages 8 - 18 1 to 2 hours