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Odd Man Out
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In this math game (Page 14 of the Are You Game? PDF), learners determine the probability of getting an even versus an odd product using the numbers on a regular deck of cards.

Marble Drop Game
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Build your own version of a favorite carnival game, in which a marble races down a maze consisting of rows of nails.

Is it a Fair Game?
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In this math activity, learners play two versions of a card game and decide what makes a game fair. Learners also practice addition and subtraction skills.

Games of Chance and Brains
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In this activity, learners build and play three math games. In the first game, called "Switcheroo," learners place marbles in holes 1 through 4 and 7 through 10.

Statistics: Whirlybirds
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In this math lesson, learners measure, predict and determine the frequency of an event as it relates to how close Whirlybirds land to a target.