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Toxic Popcorn Design Challenge
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In this activity, learners explore the engineering design process (EDP)—the process engineers use to solve design challenges.

Build A Treetop Walkway
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Build and test a scale model of a rainforest canopy walkway.

Design a Park
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In this activity, learners are invited to imagine the park of their dreams!

Low-Tech Water Filter for High-Impact Clean
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In this activity, learners consider the water features they might enjoy at a community park--a pond, brook, water playground (or "sprayground"), or pool--and what happens to the water over time.

Levers at Play
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In this activity, learners consider how a simple machine, a lever, turns a small push or pull (a small force) into a larger--or stronger--push or pull (a larger force).
MarsBound!: Mission to the Red Planet
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MarsBound! is an engineering simulation activity in which learners use realistic techniques to plan a mission to Mars.

Oil Spill Solutions
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In this activity, learners explore how environmental engineers might approach solving the problem of an oil spill.

Robot Basketball
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In this activity, learners explore accuracy and precision.
Stranded
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What's a more compelling problem to solve than being stranded on a deserted island?
Happy City
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Make a model city happier with LEDs, circuits, motors, and batteries! Groups can think, discuss, design, and build what would make a community happy. Kids can work as part of a team or on their own.

Pipeline Challenge
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In this activity, learners explore how engineers develop pipeline systems to transport oil, water, gas, and other materials over very long distances.

Water Fountain
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In this activity, learners explore how a hydraulic pump works. Learners work in teams to design and build a unique water fountain that employs a hydraulic pump.

Tennis Anyone?
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In this activity, learners explore sports engineering and advanced materials development.

Tall Tower Challenge
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In this activity, learners explore the design of tall structures such as skyscrapers and telecommunication towers.

Wingin' It
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Learners explore the Bernoulli effect by building an airfoil (airplane wing) and making it fly.

Sticky Engineering Challenge
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In this activity, learners explore how engineers work in a team to solve problems.

Clipper Creations
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In this activity, learners create a working model of a nail clipper. This activity helps learners learn the basic principles of simple machines, engineering design and model building.

Interactive Gumball Machine
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In this activity, learners review the history of gumball machines and explore potential and kinetic energy, while working in teams to build a gumball slide.

Statue Display Tower
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In this activity, learners design, build, test and redesign a display tower that will meet a specific set of criteria and constraints.

Proportionality: The X-Plane Generation
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In this activity, learners build a 1:140 "scale model" of NASA's X-33 Reusable Launch Vehicle (RLV) Technology Demonstrator, and investigate how the model dimensions compare to the real vehicle.