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You Can't Take It With You
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This activity models the necessary balance of creating power and cleaning up its associated waste. Learners participate in a game where they attempt to move forward toward a goal.
Power Up!
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In this online game, learners must purchase power plants for their city.
Sink It
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Learners classify a variety of objects by their characteristics. They then design an experiment to determine which objects float or sink in water and add this characteristic to their classification.
Dance Diagram
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Teams of learners use a series of stick figures made from pipe cleaners to model a dance routine. Then, they use this model to communicate to another learner who performs the dance routine.
Go with the Flow
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Learners draw comic-style pictures to show the water cycle. From a starting picture, one learner draws what happens to the water in the next panel, then passes the comic strip to another learner.
Slush Rush
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In this online game, learners run an outer space drink stand and thirsty alien customers are on the way.
Dunk and Flip
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Learners complete two simple experiments to prove the existence of air and air pressure which surround us.
Current Events
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Learners model the ocean currents that carry hot water from the tropics to northern latitudes.
The Face of Science
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Learners draw pictures of how they envision scientists. By comparing and discussing the features in their pictures, they can discover common thoughts and stereotypes about scientists.
Code Cracker
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Whether it's the genetic code, an ancient language, or patterns of light in a distant galaxy, scientists often have to play the role of decoder.