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Showing results 1 to 15 of 15
Carousel Pump
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In this activity, learners build a carousel toy that spins when pushed down.
Build Your Own Robot Arm
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In this lesson, learners develop a robot arm using common materials. Learners explore design, construction, and teamwork, as well as materials selection and use.
Crank It Up
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In this engineering activity, learners explore simple machines and then build cardboard automata using cams.
Micro Automata
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In this activity, learners build small animated toys that move.
Lever Cowboy
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In this activity, learners build a figure that moves and "comes to life" when they pull its string.
Hot Air Balloon
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In this activity, learners build a hot air balloon using just a few sheets of tissue paper and a hair dryer.
Motor Bird
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In this activity, learners build a bird that flies in place with help from a motor, wire, and some straws.
Woodpecker
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In this activity, learners construct a traditional handicraft toy that illustrates a motion commonly associated with violins and earthquakes.
Cranking Bird
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In this activity, learners build a mini crank machine to make a bird "fly." This engineering activity introduces learners to automata, rotational motion, cranks and cams.
Sound Automata
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In this activity, learners build their own sound machines and explore the interplay of motion and sound.
Make a Mobile!
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In this activity, learners make mobiles to explore the concepts of balance, counterbalance, weight, and counterweight.
Building a 3-D Space Maze: Escher Staircase
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In this activity (page 95 of the PDF), learners create Escher Staircase models similar to those that were used by Neurolab's Spatial Orientation Team to investigate the processing of information about
Finger Basketball
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In this activity, learners build mini-basketball courts using cardboard and measuring spoons. Use this activity to introduce learners to catapults, forces, and levers.
Bouncing Yo-Yo
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In this activity, learners build unique yo-yos, which spin round and round without moving up and down.
Minibot
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In this activity, learners build a mini dancing robot. This engineering activity introduces learners to electricity, circuits, switches, conductivity, and motors.