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Showing results 1 to 9 of 9

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In this activity, learners examine fingerprints. Learners leave a hidden print on a surface and then make their own print detecting powder from graphite (found in pencils).

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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Learners are given mysterious white powders and have to determine their identity with chemical tests.

$1 - $5 per group Ages 11 - adult 10 to 30 minutes
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Learners mix a solution containing luminol and copper with a fake blood solution. A chemical reaction between the luminol solution and fake blood (hydrogen peroxide) show learners a blue glow.

$1 - $5 per group Ages 11 - adult 5 to 10 minutes
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In this experiment, learners will conduct chemical and physical tests to identify mystery substances.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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In this engineering design activity, learners will design, test, and build a “haunting machine” to solve a Sherlockian mystery.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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In this two-part activity, learners will extract their own DNA from their cheek cells and learn how DNA is analyzed and used to solve crimes.

$10 - $20 per group Ages 8 - 11 45 to 60 minutes
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In this math-based activity, learners will experiment to find how height and angle affect spatter and then use this knowledge to solve a crime.

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
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Learners write an invisible message using lemon juice on a piece of paper. They then develop the message by soaking the paper in a dilute iodine solution.

$1 - $5 per student Ages 6 - 14 10 to 30 minutes
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In this activity, learners perform a simulated blood test procedure.

$1 - $5 per group Ages 11 - adult 5 to 10 minutes