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In this activity, learners explore the engineering design process (EDP)—the process engineers use to solve design challenges.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners use a model for how fishing affects marine life populations, and will construct explanations for one of the reasons why fish populations are declining.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
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In this activity, learners count and measure kidney beans to explore natural selection and variation. Learners measure the length of 50-100 beans.

$5 - $10 per group Ages 14 - 18 1 to 2 hours
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In this activity (on page 14 of PDF), learners use a pan full of flour and some rocks to create a moonscape.

$10 - $20 per group Ages 6 - adult 10 to 30 minutes
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In this activity, learners investigate the history and development of agricultural biotechnology.

$10 - $20 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners review the history of gumball machines and explore potential and kinetic energy, while working in teams to build a gumball slide.

Over $20 per group Ages 8 - 18 2 to 4 hours