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You Can't Take It With You
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This activity models the necessary balance of creating power and cleaning up its associated waste. Learners participate in a game where they attempt to move forward toward a goal.

Power Up!
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In this online game, learners must purchase power plants for their city.

I Am/Who Has: A Litter Matching Game
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In this game, learners match descriptions of marine debris (shoes, batteries, paper towels, etc.) to images of these items.