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You Can't Take It With You
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This activity models the necessary balance of creating power and cleaning up its associated waste. Learners participate in a game where they attempt to move forward toward a goal.

Power Up!
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In this online game, learners must purchase power plants for their city.

Dance Diagram
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Teams of learners use a series of stick figures made from pipe cleaners to model a dance routine. Then, they use this model to communicate to another learner who performs the dance routine.

Slush Rush
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In this online game, learners run an outer space drink stand and thirsty alien customers are on the way.