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Fan Cart
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If a sailboat is stranded because there is no wind, is it possible to set up a fan on deck and blow wind into the sail to make the boat move?
Electric Paddle Boat
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In this activity, learners build an electric two-paddle boat using paint paddles, plastic knives, and empty water bottles.
Going for a Spin: Making a Model Steam Turbine
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In this activity, learners explore how various energy sources can be used to cause a turbine to rotate.
Gel Electrophoresis
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In this activity, learners simulate the process of DNA fingerprinting by using electricity to separate colored dyes.
Bottle Cars
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In this activity, learners explore motion, energy, and electricity by constructing bottle cars that run on motors.
Recipe for a Moon
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In this activity, learners discover that the Moon, like Earth, is made up of layers of different materials. Learners work in teams to make models of the interiors of the Moon and Earth.
Shake Table
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This activity guide includes instructions on how to build a "Shake Table" by mounting an eccentric mass (off center) on the shaft of a small dc motor.
Motor Bird
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In this activity, learners build a bird that flies in place with help from a motor, wire, and some straws.
Speedboat
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In this activity, learners build a speedboat using paint paddles, a propeller, and film canister. Learners attach a simple circuit and motor to the boat to power the propellers.
Plants: Hanging Tough
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In this hands-on activity, learners will become familiar with the special adaptations of rainforest plants and discover the conditions needed for tropical trees to survive along with what can impinge
Atoms and Matter (K-2)
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In this activity, learners explore atoms as the smallest building blocks of matter. With adult help, learners start by dividing play dough in half, over and over again.
Solar Water Heater
Learners work in teams to design and build solar water heating devices that mimic those used in residences to capture energy in the form of solar radiation and convert it to thermal energy.
Airboat
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In this activity related to Newton's Laws of Motion, learners build a boat powered by a propeller in the air.
Polar Opposites
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In this activity, learners make a 3-D model of magnetic fields by inserting a small, strong magnet into a sphere.
Cable Car
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In this activity, learners string a line across the room and build cable cars that can move from on end to the other.
Minibot
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In this activity, learners build a mini dancing robot. This engineering activity introduces learners to electricity, circuits, switches, conductivity, and motors.