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Two Washers
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In this activity, learners create a mind and math puzzle that requires a three-dimensional solution.

Kaleidoscope
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In this activity, learners investigate the reflective properties of light and mirrors as they make a kaleidoscope.

Games of Chance and Brains
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In this activity, learners build and play three math games. In the first game, called "Switcheroo," learners place marbles in holes 1 through 4 and 7 through 10.

Patterns and Relationships: The Magic Box
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In this math lesson, learners participate in a variety of activities that give them experience in recognizing, describing, and extending repeating and arithmetic patterns.

Topological Puzzles
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In this activity, learners construct three math puzzles out of simple materials like wood, string, and Styrofoam.

Drawing Board
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The Drawing Board consists of a marking pen that remains stationary and a platform that swings beneath the pen, acting as a pendulum.