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Launch It
Add to list DetailsIn this design challenge activity, learners use a balloon and other simple materials to design an air-powered rocket that can hit a distant target.

Electric Paddle Boat
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In this activity, learners build an electric two-paddle boat using paint paddles, plastic knives, and empty water bottles.

Physics in the Sky: Physics on a Plane
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On an airplane trip, learners have an opportunity to investigate the properties of air pressure at different altitudes.

All Wound Up
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In this activity, learners build a racecar using only a rubber band, spool, straw, and paper clip! This racer is a classic toy that zips across a flat surface.

Hot Air Balloon
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In this activity, learners build a hot air balloon using just a few sheets of tissue paper and a hair dryer.
Up, Up and Away with Bottles
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In this activity, learners make water rockets to explore Newton's Third Law of Motion. Learners make the rockets out of plastic bottles and use a bicycle pump to pump them with air.

Above Water: Buoyancy & Displacement
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In an investigation called "Shape It!" learners craft tiny boats out of clay, set them afloat on water and then add weight loads to them, in order to explore: how objects stay afloat in water; what th

Speedboat
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In this activity, learners build a speedboat using paint paddles, a propeller, and film canister. Learners attach a simple circuit and motor to the boat to power the propellers.

Roving on the Moon
Add to list DetailsIn this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.

Paddle Power
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In this design challenge, learners build a boat that paddles itself using a rubber band as its power source.

Push Pull Painter
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In this activity, learners create painting machines that can paint moving forwards and backwards.

Zip Line
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In this design challenge activity, learners build a device to carry a Ping-Pong ball from the top of a zip line to the bottom in four seconds (or less!).

Wingin' It
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Learners explore the Bernoulli effect by building an airfoil (airplane wing) and making it fly.

Bernoulli and More Bernoulli
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This lesson guide includes six simple and quick activities to help learners better understand Bernoulli's Principle.
Ships Ahoy!
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Design a vessel that tests the limits of wind power given a set of off the shelf and recycled materials.

Bridge the Gap
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Learners work in groups to construct bridges using stale marshmallows and toothpicks.

Draggin' Boats
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Learners design, build, and test models of "dragon boats" made from up to three milk cartons.

Stomp Rocket
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In this activity, learners build rockets and shoot them into the air by stomping on the plastic bottle launchers.

Blow It Away
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In this activity, learners design wind-powered cars out of simple household materials. Students have fun designing and then racing their vehicles around the room.

Watercraft
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In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.