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Showing results 21 to 40 of 41
Sinking Water
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In this experiment, learners float colored ice cubes in hot and cold water.
Condiment Diver
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In this hands-on activity, learners make the world's simplest Cartesian diver, using only a plastic bottle, some water, and a condiment packet.
Sink It
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Learners classify a variety of objects by their characteristics. They then design an experiment to determine which objects float or sink in water and add this characteristic to their classification.
Draggin' Boats
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Learners design, build, and test models of "dragon boats" made from up to three milk cartons.
Watercraft
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In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.
Water Exploration Station
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In this activity (located on page 3 of the PDF), learners investigate the way water moves and how we can control and direct water.
Sky Glider Challenge
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In this design challenge activity, learners use two helium-filled balloons to build a blimp that can travel in a straight path across the room.
Float Your Boat
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In this physics activity, learners will explore buoyancy.
Design a Submarine
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Learners act as engineers and design mini submarines that move in the water like real submarines.
Ships Ahoy!
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The goal of this activity is to design the fastest sailboat or one that carries the most treasure.
Plankton Races
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In this two-part activity, learners investigate buoyancy, density and surface area as well as biodiversity and the relationship between the structure and function of organisms.
Ships Ahoy!
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Design a vessel that tests the limits of wind power given a set of off the shelf and recycled materials.
Test Density with a Supersaturated Solution
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Learners create three solutions with different levels of salinity. They compare the density of these solutions by coloring them and layering them in a clear plastic cup and in a soda bottle.
Dive into Design
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Based of the The Tech Challenge 2015, learners will engage in two mini-design challenges related to seismic engineering.
Sky Floater Challenge
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In this design challenge activity, learners make a balloon hover at eye level for five seconds, and then make it move by creating air currents.
Chemical Change
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In this chemistry activity, learners explore the amount of copper in a new penny. Learners use toilet bowl cleaner to hollow out the interior of a penny with zinc inside.
Submarine: Soda Cup Lander
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In this activity (on page 2), learners create a submarine using a plastic cup. This is a fun way to learn about buoyancy and density.
Deep Sea Diver
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In this ocean engineering activity, learners explore buoyancy and water displacement. Then, learners design models of deep sea divers that are neutrally buoyant.
Sink or Float
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In this activity, learners will make predictions and experiment with different objects to see if they sink or float.
Flinker
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In this activity, learners make a foam packing peanut "flink"--neither float away nor sink--in water. Learners experiment with materials to make a Flinker that "flinks" for 10 seconds.