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Showing results 1 to 12 of 12

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In this activity, learners discover that as the salinity of water increases, the density increases as well. Learners prove this by attempting to float fresh eggs in saltwater and freshwater.

1 cent - $1 per group Ages 6 - 14 5 to 10 minutes
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In this activity (on page 2), learners create a submarine using a plastic cup. This is a fun way to learn about buoyancy and density.

$1 - $5 per student Ages 8 - 14 10 to 30 minutes
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In this ocean engineering activity, learners explore buoyancy and water displacement. Then, learners design models of deep sea divers that are neutrally buoyant.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners are introduced to robotic submarines called gliders. Learners make “gliders” from plastic syringes and compare these to Cartesian bottles and plastic bubbles.

$10 - $20 per group Ages 11 - 18 45 to 60 minutes
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In this activity about humans and space travel (page 1 of PDF), learners compare and contrast the behavior of a water-filled plastic bag, both outside and inside of a container of water.

1 cent - $1 per group Ages 6 - 11 45 to 60 minutes
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Based of the The Tech Challenge 2015, learners will engage in two mini-design challenges related to seismic engineering.

$1 - $5 per student Ages 8 - adult 30 to 45 minutes
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In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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In this activity (on page 4), learners create a submarine using a plastic sandwich bag. This is a fun way to learn about buoyancy and how captured gas can cause objects to float.

$1 - $5 per student Ages 8 - 14 10 to 30 minutes
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Using simple, inexpensive items, learners build and test submarine models.

$10 - $20 per group Ages 11 - 18 45 to 60 minutes
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In this quick activity (page 1 of the PDF under SciGirls Activity: California Fish), learners will build a simple Cartesian Diver in an empty 2-liter bottle.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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The goal of this activity is to design the fastest sailboat or one that carries the most treasure.

$5 - $10 per group Ages 6 - 18 10 to 30 minutes
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In this design challenge activity, learners make a balloon hover at eye level for five seconds, and then make it move by creating air currents.

$1 - $5 per student Ages 8 - 14 45 to 60 minutes