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Jump Like a Frog
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In this math activity, learners jump and measure how far they can jump on different surfaces using different jumping techniques.

Generating and Recording Data
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In this math activity, learners use a "function machine" to collect and organize simple data. The function machine in this case is a cardboard box and the input/output data are paper fish.

Traveling Seeds
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In this activity, learners make three different "seed" types and determine which design flies the farthest.

Dissolving a Substance in Different Liquids
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In this activity, learners make colored sugar and add it to water, alcohol, and oil to discover some interesting differences in dissolving.