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Carousel Pump
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In this activity, learners build a carousel toy that spins when pushed down.

Heavy Lifting: Design Squad
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In this engineering challenge, learners design and build a crane out of cardboard to see how heavy a load it can lift.

Building Tetrahedral Kites
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Working in teams of four, learners build tetrahedral kites following specific instructions and using specific materials.

In the News
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In this fun and imaginative writing assignment (page nine of the pdf), students will flex the creative side of their brains to learn more about the laws of motion and the scientific process.

Float My Boat
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In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?

Bottle Cars
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In this activity, learners explore motion, energy, and electricity by constructing bottle cars that run on motors.

Shake Table
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This activity guide includes instructions on how to build a "Shake Table" by mounting an eccentric mass (off center) on the shaft of a small dc motor.

Newton Car
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In this activity, learners work in teams to investigate the relationship between mass, acceleration, and force as described in Newton's second law of motion.

Rubber Band Racer
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In this activity, learners construct speedy vehicles made out of paper plates and powered by twisted rubber bands.

Give Me a Brake
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In this activity, learners explore the concept of how brakes can stop or slow mechanical motion.
Build a Borneo Glider
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In this inquiry-based activity, learners investigate the basic forces of flight as they construct their own paper glider that represents a rainforest creature from Borneo (large, tropical island in So

Blimp Jet Challenge
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In this design challenge activity, learners add a jet-propulsion system (i.e. a balloon) to a blimp so it flies straight and far under its own power.

Airboat
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In this activity related to Newton's Laws of Motion, learners build a boat powered by a propeller in the air.

Cable Car
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In this activity, learners string a line across the room and build cable cars that can move from on end to the other.

Hovercraft
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In this activity, learners build a hovercraft using a paper plate, cup, and simple motor.