Search Results


Showing results 1 to 6 of 6

Source Institutions
Add to list Details
The purpose of this lab activity is to demonstrate (through simulation) how DNA fingerprinting (or DNA profiling) might be used to solve a crime.

Over $20 per group Ages 14 - 18 2 to 4 hours
Add to list Details
Learners mix a solution containing luminol and copper with a fake blood solution. A chemical reaction between the luminol solution and fake blood (hydrogen peroxide) show learners a blue glow.

$1 - $5 per group Ages 11 - adult 5 to 10 minutes
Source Institutions
Add to list Details
This activity (on page 2 of the PDF under SciGirls Activity: Forensics) is a full inquiry investigation into how hairs from a crime scene are matched to suspects.

Over $20 per group Ages 8 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this physical sciences activity, learners use science to solve a "crime." Learners collect trace evidence (glitter) and explore its characteristics, such as color, size, shape, and light reflection

$10 - $20 per group Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this physics crime lab or demonstration, learners pretend they are criminologists and must find the "muzzle velocity" (speed of the bullet as it leaves the gun) of a gun used to commit a crime.

Over $20 per group Ages 14 - 18 1 to 2 hours
Add to list Details
In this activity, learners perform a simulated blood test procedure.

$1 - $5 per group Ages 11 - adult 5 to 10 minutes