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Build a catapult that transforms the potential energy of a twisted rubber band into kinetic energy. Experiment with design variations so that you can hit a target with a projectile.

1 cent - $1 per student Ages 8 - 18 10 to 30 minutes
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In this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.

1 cent - $1 per student Ages 11 - 18 30 to 45 minutes
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In this dynamic activity, learners build a catapult that launches projectiles, such as marshmallows.

1 cent - $1 per group Ages 6 - 11 30 to 45 minutes