Search Results
Showing results 1 to 11 of 11
Pinhole Viewer
Source Institutions
In this activity, learners discuss and investigate how cameras, telescopes, and their own eyes use light in similar ways.
Film Canister Farming
Source Institutions
In this hands-on botany activity, learners sprout vegetables in film canisters.
Exploring the Universe: Exoplanet Transits
Source Institutions
In "Exploring the Universe: Exoplanet Transits," participants simulate one of the methods scientists use to discover planets orbiting distant stars.
Light Quest
Source Institutions
Learners test their "light-smarts" by playing a game called "Light Quest!" The game board represents an atom and each player represents an electron that has been bumped into the atom's outer unstable
Soap-Film Interference Model: Get on our wavelength!
Source Institutions
By making models of light waves with paper, learners can understand why different colors appear in bubbles.
Paint by the Numbers
Source Institutions
In this pencil and paper activity, learners work in pairs and simulate how astronomical spacecraft and computers create images of objects in space.
Mini Zoetrope
Source Institutions
In this activity (posted on March 27, 2011), learners follow the steps to construct a mini zoetrope, a device that produces an illusion of action from a rapid succession of static pictures.
Shadow Puppets
Source Institutions
In this activity, learners will create their own simple shadow puppets, and experiment with light and shadow while playing with them.
Persistence of Vision
Source Institutions
If you had a long tube with a 5 millimeter wide slit, would you see the entire Golden Gate Bridge?
Shadow Puppets
Source Institutions
If you have lights, cardboard, scissors, and some brass fasteners, you can make shadow puppets! Create a story-telling and design challenge for your learners with this simple and creative activity.
Afterimage
Source Institutions
In this activity about vision and optical illusions, learners conduct a simple test to demonstrate how our eyes create "afterimages." Learners stare at a black cardboard bat for at least 30 seconds an