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Showing results 1 to 9 of 9

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In this activity, learners "dance" (move back and forth at varying speeds) by reading a graph. This is a kinesthetic way to help learners interpret and understand how motion is graphed.

1 cent - $1 per group Ages 11 - 18 10 to 30 minutes
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In this engineering activity, learners build a device (an anemometer) to measure how fast the wind is blowing.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this engineering activity, learners examine bicycle mechanics and gear ratios. Learners determine which gears will help them bike a set course in the shortest amount of time.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners interpret three trackways and use measurements and a formula to infer the relative speed of dinosaurs.

free Ages 11 - 14 45 to 60 minutes
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In this activity, learners explore how anemometers work to record wind speeds and how the equipment has undergone engineering adaptations over time.

Over $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore the design of rubber band powered cars. Learners work in teams of "engineers" to design and build their own rubber band cars out of everyday items.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this robotics activity, learners drive a remote-controlled car through a course to learn the challenges faced while trying to operate a planetary rover.

1 cent - $1 per group Ages 8 - 18 1 to 2 hours
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Learners investigate how drag affects the falling rate of objects.

1 cent - $1 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners explore how boats are engineered to achieve speed.

Over $20 per group Ages 11 - 18 2 to 4 hours