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Generations of Traits
Source Institutions
In this hands-on activity, learners track and record the passage of colored "pompom traits" through three generations of gingerbread people.
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Guess My Rule
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In this math activity, learners play a game and try to be the first player to identify their partner's rule. Learners identify the rule by finding commonalities between three familiar objects.
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Reebops
Source Institutions
In this genetics activity, learners create imaginary creatures known as "Reebops" to explore the relationships between genes and inherited traits.