Search Results
Showing results 1 to 19 of 19

Magnetic Spinner & Compass
Source Institutions
Learners use shop tools and various materials to construct a magnetic spinner and a compass.

Tops
Source Institutions
In this activity, learners discover that some things only stand up while they are spinning.

Two Washers
Source Institutions
In this activity, learners create a mind and math puzzle that requires a three-dimensional solution.

Matraca
Source Institutions
In this activity, learners create a traditional Mexican noisemaker (a matraca) using cardboard, craft sticks, and a wooden dowel.

Zig Zag Bopper
Source Institutions
In this activity, learners build a machine made of craft sticks to multiply the levering motion of their hands and create a device that bends and extends.

Magnetic Marble Run
Source Institutions
Learners explore magnetism and motion as they build a simple marble run. Learners test different arrangements of plastic and cardboard tubes, bottles, and cups on a magnetic board.

Lever Cowboy
Source Institutions
In this activity, learners build a figure that moves and "comes to life" when they pull its string.

Mini Zoetrope
Source Institutions
In this activity (posted on March 27, 2011), learners follow the steps to construct a mini zoetrope, a device that produces an illusion of action from a rapid succession of static pictures.

Handheld Water Bottle Rocket & Launcher
Source Institutions
In this activity, learners build handheld rockets and launchers out of PVC pipes and plastic bottles. Use this activity to demonstrate acceleration, air pressure, and Newton's Laws of Motion.

Cranking Bird
Source Institutions
In this activity, learners build a mini crank machine to make a bird "fly." This engineering activity introduces learners to automata, rotational motion, cranks and cams.

Geometry Construction: Polyhedral Playthings
Source Institutions
In this activity, learners create 3D geometric shapes using straws and pipe cleaners.

Games of Chance and Brains
Source Institutions
In this activity, learners build and play three math games. In the first game, called "Switcheroo," learners place marbles in holes 1 through 4 and 7 through 10.

Digger
Source Institutions
In this activity, learners build their own construction cranes using tongue depressors and pushpins.

Topological Puzzles
Source Institutions
In this activity, learners construct three math puzzles out of simple materials like wood, string, and Styrofoam.

Hydraulic Car
Source Institutions
In this activity, learners build cars using syringes and water-powered hydraulics. Learners construct the car frame out of cardboard and set up a hydraulic system to raise and lower the car.

Propeller-Powered Car
Source Institutions
In this activity, learners construct cars that are powered by hand-made, electric propellers.

Cardboard Opaque Projector
Source Institutions
In this activity, learners construct a projector out of cardboard to view their favorite images (such as storybook illustrations) on the wall.

Cardboard Box Camera Obscura
Source Institutions
In this activity, learners construct a device that projects images onto a surface, so they can trace landscapes and other sights.

Bookshelf
Source Institutions
In this activity, learners use simple tools to build a bookshelf with a built-in bookend.