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Hull Engineering
Source Institutions
In this activity, learners explore how the hull shape impacts a ship's performance and stability.
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Jump Into Design: Understanding the Design Process
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In this series of activities (page 5), students are introduced to the design process.
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Crank It Up
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In this engineering activity, learners explore simple machines and then build cardboard automata using cams.
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The Awesome Game Race
Source Institutions
In this engineering activity, learners design their own board games.
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Equatorial Sundial
Source Institutions
In this activity, learners make an equatorial sundial, which is simple to construct and teaches fundamental astronomical concepts. Learners use the provided template and a straw to build the sundial.
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Science of Sunblock
Source Institutions
This is an activity (located on page 3 of the PDF under Stained Glass Activity) about nanotechnology making its way into everyday products, such as sunscreen, and how effective these invisible particl
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High Tech Fashion
Source Institutions
In this technology activity, learners build simple circuits, design soft circuits using conductive thread, and then sew switch-activated circuits.
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Water Fountain
Source Institutions
In this activity, learners explore how a hydraulic pump works. Learners work in teams to design and build a unique water fountain that employs a hydraulic pump.
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Pipeline Challenge
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In this activity, learners explore how engineers develop pipeline systems to transport oil, water, gas, and other materials over very long distances.
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Garden Poles
Source Institutions
In this activity, learners build large-scale structures and cantilevers in a series of "building out" challenges with garden poles and tape.
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Robot Basketball
Source Institutions
In this activity, learners explore accuracy and precision.
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Using Ohm's Law to Build a Voltage Divider
Source Institutions
In this activity, learners apply Ohm’s Law to construct voltage divider circuits. Learners discover how to read resistor codes and calculate resistor values.
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A Question of Balance
Source Institutions
In this activity, learners explore how engineers use scales and measures when designing a manufacturing process to ensure that final products are uniform in weight or count.
No bones about it!
Source Institutions
This is an activity (located on page 3 of the PDF) about the mixture of materials in bone and how they affect its strength.
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Investigating and Using Biomass Gases
Source Institutions
In this activity, learners will be introduced to biomass gasification and will generate their own biomass gases.
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Fun with Speedboats
Source Institutions
In this activity, learners explore how boats are engineered to achieve speed.
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New Boxes from Old
Source Institutions
Learners determine the surface area and volume of two identical boxes, and then figure out the dimensions of a cubical box with the same volume.
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Gecko Feet
Source Institutions
This is an activity (located on page 3 of PDF under Gecko Feet Activity) about modeling a nanoscale phenomenon (gravity-defying gecko feet) with macroscale objects (shoes).
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Map That Habitat
Source Institutions
Historically, sea floor mapping (bathymetry) was done by soundings.
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Racing with the Sun: Creating a Solar Car
Source Institutions
Learners use engineering design principles to construct and test a fully solar-powered car. Solar car kits usually include a photovoltaic cell and motor; some include a chassis as well.