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Blast Off!
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Students design and create their own air-powered rockets, in this hands-on activity.
Modeling Day and Night
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In this activity (on page 1 of the PDF), learners make a "mini-globe" to investigate the causes of day and night on our planet.
Modeling Limits to Cell Size
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This investigation provides learners with a hands-on activity that simulates the changing relationship of surface areas-to-volume for a growing cell.
Atoms and Matter (3-6)
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In this activity, learners build models of atoms and molecules, then consider their role in different phases of matter, density, and mixtures and solutions.
Space Stations: Bones of Contention
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In this activity, learners make models representing bones on Earth and bones that have been in space. They discover what happens to bones without proper exercise and nutrition.
Landing the Rover
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In this team design challenge (page 19-24 of PDF), learners "land" a model Lunar Rover in a model Landing Pod (both previously built in activities #3 and #4 in PDF).
Gumdrop Dome
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In this activity (located on pages 23-24 of the PDF), learners are introduced to structural engineering and encouraged to practice goal-oriented building.
Sled Kite
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In this activity, learners build a sled kite that models a type of airfoil called a parawing.
Going for a Spin: Making a Model Steam Turbine
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In this activity, learners explore how various energy sources can be used to cause a turbine to rotate.
Seismic Slinky!
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Did you know that a Slinky makes a handy model of earthquake waves?
Glue Stick Sunset
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In this activity, learners explore why the sky is blue. Learners model the scattering of light by the atmosphere, which creates the blue sky and red sunset, using a flashlight and clear glue sticks.
Polymers are Chains (K-2)
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In this activity, learners make a paper model of a polymer, then make Silly Putty, an actual polymer.
The Game of Life: Stem Cell Edition
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In this activity, learners play a game that models what happens as stem cells differentiate into different cell types.
Spaghetti Bridge
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Play with your food while learning about engineering! Build a spaghetti bridge, then test its strength by piling on the marshmallows, raw spaghetti, raw linguine and coins.
Four Corners
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In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.
Deep Sea Diver
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In this ocean engineering activity, learners explore buoyancy and water displacement. Then, learners design models of deep sea divers that are neutrally buoyant.
Heat Speeds Up Reactions
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In this activity, learners investigate the effect of heat on a reaction.
Design a Lunar Rover!
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In this team design challenge (page 2-10 of PDF), learners design and build a model of a Lunar Transport Rover that will carry equipment and people on the surface of the Moon.
Do Cities Affect the Weather?
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In this activity, learners explore clouds and how they form.
Finding the Right Crater
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This quick demonstration (on page 11 of PDF) allows learners to understand why scientists think water ice could remain frozen in always-dark craters at the poles of the Moon.