Search Results
Showing results 1 to 20 of 59
Blast Off!
Source Institutions
Students design and create their own air-powered rockets, in this hands-on activity.
Meteoroids and the Craters They Make
Source Institutions
In this activity, learners investigate the formation of craters. Learners will examine how the size, angle and speed of a meteorite's impact affects the properties of craters.
Watch It Fly
Source Institutions
Learners observe projectile motion by launching wooden balls off of a table top. They set up a rubber-band launcher so that each ball experiences a consistent amount of force.
Tops
Source Institutions
In this activity, learners discover that some things only stand up while they are spinning.
Ramps 1: Let it Roll!
Source Institutions
In this activity about ramps, learners explore and measure the rate at which spherical objects roll down a ramp.
Zig Zag Bopper
Source Institutions
In this activity, learners build a machine made of craft sticks to multiply the levering motion of their hands and create a device that bends and extends.
Design a Microexpression Zoetrope
Source Institutions
In this engineering design challenge, learners animate a facial expression and make a machine (zoetrope) that plays the animation back.
Launch It
Add to list DetailsIn this design challenge activity, learners use a balloon and other simple materials to design an air-powered rocket that can hit a distant target.
Wave Machine
Source Institutions
This is a great activity about wave interference. Learners will create their own wave machine and discover wave properties through hands-on investigation.
Egg-cellent Landing
Learners recreate the classic egg-drop experiment with an analogy to the Mars rover landing. The concept of terminal velocity will be introduced, and learners perform several velocity calculations.
Twirling in the Breeze
Source Institutions
In this engineering activity, learners build a device (an anemometer) to measure how fast the wind is blowing.
Running in Circles
Source Institutions
In this group activity, learners use some common objects and work together to simulate the Coriolis effect. During the challenge, learners make predictions and test different scenarios.
Balloon Car
Source Institutions
In this physics activity, challenge learners to make and race a balloon-powered car. Learners construct the body out of a paper cup, wheels out of wooden spools. and fuel tank out of a balloon.
Engineer an Aeolipile
Source Institutions
In this engineering design challenge, learners build an air-powered spinning machine.
Ramp Racers
Source Institutions
In this activity about friction and gravity (page seven of the pdf), learners use toy racing cars to explore how the two forces affect the motion of objects.
What Counts in Bounce
Source Institutions
In this activity learners compare the bounciness of warm and cold racquetballs to see if temperature makes a difference in how well they bounce.
Achieving Orbit
Source Institutions
In this Engineering Design Challenge activity, learners will use balloons to investigate how a multi-stage rocket, like that used in the Interstellar Boundary Explorer (IBEX) mission, can propel a sat
Bobbing Eyeballs
Source Institutions
In this activity, learners use simple materials and basic tools to construct a special toy to explore pendulums. As the head of the toy bobs one way, the eyeballs bob the other way.
Twirling Rope Frequency
Source Institutions
In this activity (page 1 of the PDF under SciGirls Activity: Double Dutch), learners will stand twelve feet apart swinging a rope at the slowest tempo possible while someone uses a stopwatch to record
Swinging Yo-Yo
Source Institutions
Learners build a pendulum from a yo-yo, and then design their own experiment to determine what affects the pendulum's period of swing.