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Showing results 1 to 20 of 20
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Canine House of Cards
Source Institutions
This simple construction activity teaches the importance of architectural structure. Learners build and test designs for a paper "doghouse" strong enough to hold the weight of a jumbo dog biscuit.
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Set It Straight
Source Institutions
In this activity, learners build a simple tabletop seesaw to test how different variables (the position of the fulcrum, distance, weight) affect its balance under increasing weight loads.
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All Wound Up
Source Institutions
In this activity, learners build a racecar using only a rubber band, spool, straw, and paper clip! This racer is a classic toy that zips across a flat surface.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-225.png?itok=UYw0VnJJ)
Float My Boat
Source Institutions
In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-111.png?itok=cm_dErWp)
Pedal Power
Source Institutions
In this engineering activity, learners examine bicycle mechanics and gear ratios. Learners determine which gears will help them bike a set course in the shortest amount of time.
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Action Figure
Source Institutions
In this project, students explore how levers work, by making a puppet with moving limbs.
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Exploring Size: Tiny Ruler
Source Institutions
In this activity, learners investigate just how small a billionth of a meter is by attempting to cut a paper ruler down to a nanometer-sized sliver.
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Paper Bridge
Source Institutions
In this engineering activity, challenge learners to construct a paper bridge that can support 100 pennies.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-210.png?itok=bHJEAgI_)
Under Pressure
Source Institutions
In this simple activity, learners discover how a mere piece of paper can be used to hold up the weight of a heavy book.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-229.png?itok=gHEBjInX)
Hang Time
Source Institutions
Learn how to make and fly a paper helicopter! This simple activity includes a template (for the copter "blades") and instructions for folding, flying, and testing designs.
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High Rise
Source Institutions
In this design challenge activity, learners build a tower that can support a tennis ball at least 18 inches off the ground while withstanding the wind from a fan.
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Stack 'Em Up
Source Institutions
In this simple and fun activity, learners build a tower of cups to explore distribution of weight. Learners make predictions about their towers and test their designs.
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Exploring Size: Powers of Ten
Source Institutions
In this activity, learners play a card game that explores the relative sizes of various objects. Learners compete to organize their hand of cards into lists of objects from largest to smallest.
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Exploring Size: Measure Yourself
Source Institutions
In this activity, learners mark their height on a height chart and discover how tall they are in nanometers.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-916.jpg?itok=2gxlNoUr)
Paper Table
Source Institutions
In this design challenge activity, learners use tubes of newspaper to make a table that’s at least eight inches tall and strong enough to hold a heavy book!
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-310.png?itok=3XhkT87c)
Super Golf Tower
Source Institutions
In this engineering activity, challenge learners to build a tower out of 10 sheets of newspaper and 3 feet of masking tape, which can hold a golf ball balancing at the top.
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Exploring Size: Memory Game
Source Institutions
In this activity, learners play a card game that explores different size scales--macro, micro and nano.
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I Spy Nano!
Source Institutions
In this game, learners try to find nano-related objects on a game board. Learners investigate the different ways nano is in the world around us.
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Target Practice
Source Institutions
In this dynamic activity, learners build a catapult that launches projectiles, such as marshmallows.
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Flinker
Source Institutions
In this activity, learners make a foam packing peanut "flink"--neither float away nor sink--in water. Learners experiment with materials to make a Flinker that "flinks" for 10 seconds.